faq F  A  Q
 r    s   u
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         y

Ask any question freely: [...]

Last updated:
    2017-10-20

Also see:
    * 🔗web(R/W) (main site and index)
    * 🔗season4(R/W) and subseason pages
    * Lanzarote map on 🔗maps(R/W)
    * other pages on the site



Table of Contents
1 I don't get it. Where to start reading?
2 How do you get internet?
3 How do you get power?
4 How do you cook food and manage supplies?
5 Growing own food?
6 How dark is the night sky (astronomy)?
7 How flat is the island (bicycling)?
8 How to shit in nature?
9 La Graciosa free camping (in natural park)?
10 Wildlife, pests (and other dangers and hazards)?
11 Swimming?
12 How to use this website?
13 How to access "Internals" (internal space documentation)?
14 Why buy own land? What are other options?
15 Why Lanzarote? Why not some other place in Europe? Or some other island?
16 Have you checked the other islands (La Graciosa, Fuerteventura, Gran Canaria, Tenerife, La Gomera, El Hierro, La Palma)?
17 Let's organize a big event and invite at least 20 people
18 How do I get (fly, ...) to Lanzarote?
19 Do you have any photos?
20 Is there a postal address I can use to send / order in stuff?
21 What kind of people come to the space?
22 What you do for a living to have the time and energy to keep the project going? I want to come but with my current 9-5 that's a no-no.
23 I'm visiting the island. What can the project do for me / I can do for the project?
24 I want to buy X. Where?
25 You say you are postcapitalist / anticapitalist, but you still use smartphones and 3G. /OR/ The project is only possible as a niche inside capitalism, because you could never produce laptops. /OR/ "You didn't really exit capitalism".
26 What are the goals?
27 How can I help/support from the outside?
28 What kind of work can I do if I'm not a hacker?
29 What's the psychology behind this? How does the institution function to stabilize cooperation, as well as accepting/following norms?
30 ****************** questions from X
31 I checked Totalism.org and I still don't see, how this model can be used at the global scale.
32 How many people is it?
33 How many people are there now?
34 ****************** questions from Alberto (2017-11)
35 Let's consider hackerbases as an infrastructure for postcapitalism. CHT seems to have a pretty hands-on approach to the subject of postcapitalism. How does this materialise in the camps? Which social relations does it generate? Which kind of spaces?
36 Postcapitalist habitat: What does it mean to merge living and working infrastructure? How has CHT done this in the past camps?
37 CHT experiments with this idea in the deserted/rural environment of Lanzarote. Is postcapitalism is a necessarily post-urban scenario? How do we envision it happening in already consolidated urbanisation? (Given that the majority of the global population now lives in this sort of environment)
38 How does CHT employ labour automation technologies? This point is crucial IMO, since automation is always considered on the large scale (industrial, service) and almost never on the small scale (individual/collective). This fits into a wider reflection on how people can harness work automation technologies and practices for communal benefit.
39 ********* new questions


http://www.spieledealer.de/bewitched/bilder/FAQ.gif



I don't get it. Where to start reading?

Okay. See http://next.totalism.org/ and read the "Context" part.




How do you get internet?

There's always some solution.

    * mobile internet (3G, 4G soon):
        * 3G reception mostly everywhere in Lanzarote and La Graciosa island is pretty OK
        * search in 🔗manual(R/W)
        * search in 🔗workflow(R/W) (for limiting consumption and offline work tips) <---- #TODO : merge more info

    * consume less:
        * think:
            * what do you even need the internet for?
            * save stuff for offline beforehand
        * the space maintains archives of MATERIALS:
            * developer docs, distros, audio, video, books, etc
            * see 🔗tt-archive(R/W)
            * [...]
        * minimal text internet is enough to enable e-mails and perhaps blog posts.

    * "squatworking" in bars, hotels, etc:
        * meaning, find a public power plug + wifi somewhere in public to scavenge
        * net also works after they close down. sometimes that's the best time.
        * examples: http://twitter.com/hashtag/squatworking
        * see 🔗maps(R/W) for some spots <-- #TODO : update

    * long distance wifi repeaters:
        * we have some equipment and knowhow for this, see 🔗stuff(R/W)
        * currently (Dec 2015) not in use since we're using temp locations and haven't gotten around to set it up

    * TODO:
        * >david documents open wifis (is in internal docs)
        * [...]

http://d3qvyul2tp4j8.cloudfront.net/i/VyLsqzqCsw.jpg




How do you get power?

basics:

    * TODO: lots in internal docs, under #energetics 

    * diesel generator 800W:
        * diesel is easiest and cheapest to start with and an always needed backup even when we are fully renewable
        * actually not very noisy + we have 50m of cable to put it away
        * uses ~0.5l / hour of operation
        * Lanzarote only, not possible in La Graciosa (natural park)
        * #TODO: link to instructions of use (in Internals)

    * (currently) tiny solar system, 50W, see 🔗solar(R/W) (and /stuff):
        * definitely possible whole-day for 1-3 laptops with current setup
        * more planned asap, need a few 100€ (especially for li-ion batteries)
        * sun is around very often ;-)

power considerations:
    * carrying 50W solar panel is possible by one person but nerve wrecking (FRAGILE). a case/backpack for it could be built <-- TODO
    * "how many humans required to carry safely?":
        * same problems
        * see http://archive.totalism.org/newphoto/cht/IMG_20150619_091757401_HDR.jpg
        (this is entire camp for like 4 people + 50W solar panel ... getting transported on and off buses by a single person)
    * carrying diesel generator is messy (~10kg) + gas. possible with a car.:
        * <-- GENERATOR PARTIES !!
        * but Diesel is not allowed on La Graciosa (natural park)
    * buying/making a giant foldable solar array would be awesome:
        see 🔗solar(R/W)
    * a lot of other ideas in internal docs, like:
        * power generation by bike
        * big battery arrays
        * #TODO: transclude info
        * [...]




How do you cook food and manage supplies?

supplies: food types:
    * lentils, rice ~1€/kg
    * local fish ~5€/kg
    * vegetables:

supplies in Lanzarote:
    ->>> /manual "SHOPPING (FOR FOOD)"

supplies on La Graciosa:
    * people leave extra food behind in camp, if you get to meet them in time you can get lucky
    * two shops open 7 days 9-21h !!!

how to: desert cooking:
    * basic subset of kitchen
    * cooking with portable gas in the wind:
        two ad-hoc foamboards worked great
    * wood firing:
        * sure possible but not a lot of wood. know some places with construction wood we should pick up. <-- todo maps
        * forbidden in la graciosa (but "people still do it sometimes" but definitely need to clean up 100% of the trace)
    * where to buy gas + how much to buy in advance

cooking equipment:
    see 🔗stuff(R/W) (list of stuff)




Growing own food?

first see:
    * ->>> 🔗season4(R/W) ("grow own food")

ideas:
    * "if we stay 1 month or more some quick growing salad leaves can be useful"
    * grow in pots or even soil if we can/allowed to dig etc. <-- see #garduino (internal docs)




How dark is the night sky (astronomy)?

very!
see 🔗manual(R/W) under "stars"

added "telescope" to stuff needed ... have access to one at friend in Mala (Tila), could borrow




How flat is the island (bicycling)?

* is bicycling possible?:
* hire a bike?
* or get a bike from lanzarote on ferry?
* off road bicycling allowed/possible?




How to shit in nature?

Well,

* depends on location:
    * la graciosa camp:
        has camp toilets
        use only in the day, night time is roach time
        or get a beer at some fancy place <-- TODO maps
    
    * lanzarote temp site:
        dug-outs!
        
        * using public facilities on the way

* planned:
    building compost toilets, etc




La Graciosa free camping (in natural park)?

also see 🔗landsites(R/W) !
(will be merged there).

basics:
    * it's inside a natural park on a small island next to Lanzarote. (10€ ferry)
    * it's free to stay there. you have to register online or in their office.
    * was there during 🔗season4-B(R/W)

duration:
    * website says 1 week camping allowed, 1 possible additional week extension >> http://www.reservasparquesnacionales.es/real/parquesnac/usu/html/detalle-actividad-oapn.aspx?ii=6ENG&cen=8&act=8
    * not enforced - i was there for 2.5 months, people stay there longer. also see 🔗season4-B(R/W) #nice!

how busy does this site get?:
    * camp has 50 plots (500 people max)
    * winter sometimes only 5 "longer stay" people + some for a few days:
        * sometimes boring to be there, but not dreadfully:
        * people are sometimes pretty cool but then they leave and you miss them. met some great people.
    * a few more people on the winter weekends (up to 20)
    * summers are reportedly packed sometimes

camp upkeep:
    * every morning at ~ 8:30am there's a "park ranger" inspecting the plots. 
    * http://photos1.blogger.com/blogger/4525/2278/1600/YBdaffyDaddyPARKranger.jpg
    * no signs of fires!
    * no leaving much stuff outside:
        i made a big effort, but pushed it and got warned sometimes for "having too much things"
        for example the tables and chairs were "an exception"
        consult camp pics:
            http://archive.totalism.org/newphoto/cht/IMG_20150506_124604843_HDR.jpg
            http://archive.totalism.org/newphoto/cht/IMG_20150605_232801.jpg
            #cool!
        it's a good idea to have extra tents to sort any other stuff in !!!
    * speaking some Spanish but not perfect Spanish definitely helps
    * as they say, leave nothing but footsteps [even better memories] behind #cheeseyposter




Wildlife, pests (and other dangers and hazards)?
* can things eat you in the night?:
    no, none! no snakes, spiders, scorpios, nothing. -- #hehe
* can things eat you in the water?
    nah, no sharks really
* pests:
    * cockroaches are very common in urban areas/houses and difficult to control, seen none in camps so far
    * flies can be a pain in the ass, and something to fix this would be really cool <----- #antipest
    * mosquitos are rare, no big deal
    * no other notable insects
* camping in orcanic weather can be tricky but is totally doable. 🔗season4-A(R/W) was set in the worst weather in last 10 years and we kind of nailed it the first time. some people got a bit sick though. ok, learn to free camp. :)




Swimming?
"Not a swimmer, so how risky is the beach? Can i dip my toes in the water? Or does the shoreline drop quickly?"

* sandy beaches, lots of slow descent sandy stuff #great
* winter temperature min. 18°C so yeah it works!
* also see 🔗manual(R/W) ("swimming", "beach", "weather") and maps




How to use this website?

It's based on Etherpad + E2H (own development).

* All pages are editable by anyone:
    so far, this surprisingly hasn't caused problems

* Just change anything freely:
    * there is an admin checking for modifications and will review / redo
    * litter the sites with valuable questions, questionmarks ("?????!") and comments directly in the text
    * it's suggested to use a distinct style such as strikethrough is suggested! (Ctrl+5 in Etherpad)
    * it's probably even better to put stuff into the "Talk" page - there's a button for the on the end of every page!

* New page creation:
    * anyone can make a new page, just change the ending after "http://totalism.org/".
    * direct links like "http://totalism.org/faq" are currently only possible by site admin (info@totalism.org)

* Because of specific attitude towards language, a running release style etc, parts of the site may suck re-editing, rewriting, vandalising if needed, any part is fine

* The site is only an image of the project, not the project itself

Soon new features:
    * annotations:
        * "this is what i was looking for" / "important")
        * "unclear" / "wtf" / "meh"
    * [...]




How to access "Internals" (internal space documentation)?

* see 🔗workflow(R/W)
* install Syncthing
* prepare a signed GPG key
* email info@totalism.org
* this is generally only for:
    * people who have been here
    * personally trusted collaborators & contributors (cash, content, etc)
    * already read all the other materials and need more




Why buy own land? What are other options?

The space used to be a house seasons 1-3 (2011-2014).
The house was lost (owner needed it back + we didn't want it anyway).
It's decided to buy land, see 🔗season4(R/W) under "2015 basics" for rationale.


Also see 🔗architecture(R/W), containing:
    🔗hacking-housing(R/W), 🔗hackbase-type1(R/W), 🔗hackbase-type2(R/W), 🔗hackbase-type3(R/W), 🔗landsites(R/W), ...


Other options:

    * rent a new house:
        * cons: (see link above)

    * buy a house:
        * con: too expensive (150k€ +)
        * con: not the point / interesting / as scalable for other projects (less "architecture research")
        * con: probably has neighbours

    * free camping or squatting (with permission):
        * if you can offer or find a place like this, go ahead!

    * free camping or squatting (no permission):
        * con: don't know legal enough, troubles possible
        * con: less security for people and stuff (would have to focus on solving this)
        * con: bad reputation
        * but possible / sensible approach, feel free to research

    * big nomadic vehicle ("bus") you can stay in:
        * related:
            * apollo-ng from 🔗alike(R/W)
            * project by Tom Behets (HSBXL)
        * pro: can store all stuff inside, completely mobile unit
        * con: where to park?
        * con: no land to work on (agriculture, events, architecture)
        * con: less space for everything
        * still, go for it

    * [...]




Why Lanzarote? Why not some other place in Europe? Or some other island?

to merge:
    * stuff from CHT promo PDF

generally Canaries:
    * critically different climate (13°C minimum is a huge difference from anything below)
    * same for ocean (18°C in winter is fine, anything less no)
    * connectedness (great airports, cheap flights)
    * cheap land
    * good food
    * chilled locals

why Lanzarote specifically:
    * been here for 3 years already and understand it well, any move would be a setback
    * UNESCO Biosfera status, Cesar Manrique influence:
        * less tourism, almost no hotel tourism, compressed into 3 towns you can easily evade
    * vs Fuerta: not as windy, not ugly
    * vs Gran Canaria, Tenerife: too much tourism there, more expensive land
    * vs other islands: they have no direct EU airports, to small and remote for a fluid international project

Lanzarote cons:
    * no university = no students
    * maybe more complicated situation in rural lands (because of Biosfera)
    * less green nature (vs El Hierro, La Gomera, maybe La Palma)
    * less hippie / alternative people than smaller islands
    * ???

why not Portugal / mainland Spain?:
    (from 🔗hacking-housing(R/W) question)
The problem is the weather, so I'm betting on Canary Islands. The slight but substantial difference in low temperatures, esp in winters:
    Lanzarote: normal winter night low 16°C, cold of 13°C
    Coimbra, central Portugal: normal nights <10°C, low around 0°C
(I picked Coimbra, open to change to other reference Central Portugal place). The difference between 15 and 5 degrees is, in the first you can camp and won't get sick if you pass out on the porch, in the second you can't camp, and will get a winter cough.
Land prices in Lanza are 3-5€/square meter for farming land. I think the connectivity is not much worse - cheap flights. @dcht00

_____________

In the end:
    * it's about building a replicable model
    * location isn't so important now
    * GO AHEAD AND REPLICATE ON OTHER SITES
    * a move to another canary island is still possible, if land is found




Have you checked the other islands (La Graciosa, Fuerteventura, Gran Canaria, Tenerife, La Gomera, El Hierro, La Palma)?

Only La Graciosa in detail!
This is a plan for 🔗season5-B(R/W), if we manage to fix 🔗trucko(R/W).

If you mean other "regional" island gropus (Cape Verde, Madeira, Azores), or even Morocco - nope. There's no direct ferries, and some limited direct flights (especially with Binter Air).




Let's organize a big event and invite at least 20 people

That has the plan for some time already.
It's set for 2017 / after land is found.
It has a cool name and concept.




How do I get (fly, ...) to Lanzarote?

See 🔗manual(R/W) under *****ARRIVAL / COMING TO THE BASE*****




Do you have any photos?

This is actually one of the bigger open problems :D ... :
    * there are many people coming and going (150 so far), everybody has 3 cameras, and then any way of curating that is just a total overload...
    * (problem listed under 🔗workflow(R/W) ---> "MISSING #2: Media curation (photos, audio, video)" <---)
    * (Does anyone know of any image viewers that would allow easy + collaborative tagging of large collections of photos? Please comment here or on Workflow.)

Until then, check:
    🔗photos(R/W)

There's also these touristy/artsy videos. Beautiful landscapes, sometimes a bit cheesy.
Disclaimer: Maybe you're cheating yourself by pre-watching on Youtube? But it's still effective later IRL.
So:
    * http://www.youtube.com/watch?v=q9hxz0Kb-n0 "The Lanzarote Effect"
    * http://vimeo.com/139805549 "Lost in Lanzarote"
    * http://www.youtube.com/watch?v=sB3nlJfS28o "Lanzarote, mi amor"




Is there a postal address I can use to send / order in stuff?

So, current address to use is:
    #TODO : Please ask on IRC !!!

Some stuff we had troubles sending:
    * batteries (normal post goes on planes, and that's forbidden now)
    * mobile phones (if they contain batteries)
    * [...]

Please send random postcards (with dates on them) from random locations, so we get a good idea how long things take to get there ;-)




What kind of people come to the space?

Also:
    * "Is it just a playground or is there also an audience / people just observing, not directly participating?"

TODO, ties to: <-- this won't make sense to anyone but >david
    * Analyze #Presence (list of people)
    * #cbr ("analysis of peoples' situations)

Short answer:
    * most are software hackers with some electronics knowledge
    * either students (on a break) or just quit work (living from some past savings)




What you do for a living to have the time and energy to keep the project going? I want to come but with my current 9-5 that's a no-no.

Everybody by themselves, until 🔗coop(R/W) (Totalism Hacker Coop) runs, there is no set solution.

Some strategies:
    * most stay only a limited time (median ~2 weeks, rare >1 month)
    * working 1 month / year (can earn enough for the rest)
    * "freelance work" on the side - but this can be difficult, because it imposes "real world time" on "hackbase time"
    * burning past savings, getting into small debt (unsustainable)
    * got rich with Bitcoin (!?)
    * government money / subsidies (Germans: Hartz IV!)
    * [...]

Perspective and current focus:
    * Make Hacker Cooperative work, see 🔗coop(R/W). In this way, anybody could quit their job, stop dealing with money, and live in a network of hackbases. Hoorah!
    * keep minimizing expenses, to reach <200€/month

Other ideas:
    * try starting a "personal transition" fund via a single rich donor's contribution (~100.000€)
    * [...]




I'm visiting the island. What can the project do for me / I can do for the project?
(STUB)

Todo:
    * See 🔗stuff(R/W)
    * [...]

Basically:
    * "Box 0", more on CHT4-D pad:
        * tent + sleeping bag
        * basic energetics
        * cooking stuff
        * [...]
    * bike




I want to buy X. Where?

See:
    * 🔗ordering(R/W) !
    * 🔗markets(R/W) !
    * 🔗manual(R/W) (for Lanzarote)
    * 🔗maps(R/W) (for Lanzarote and other localities)
    * Internals with #shop




You say you are postcapitalist / anticapitalist, but you still use smartphones and 3G. /OR/ The project is only possible as a niche inside capitalism, because you could never produce laptops. /OR/ "You didn't really exit capitalism".
(STUB!)

CHT is a transitional postcapitalist strategic research project.


Two types of strategic projects:

    * transitional:
        (CHT is more like this)
        * open a space for research, development and deployment of utopic strategies
        * have actual positive effect (on environment, people's lives, etc)

    * "utopic" / final state:
        (CHT is also like this, to some extent) 
        * offer some sort of a true solution to how people should organise


Postcapitalist tactics:

    * pragmatic transitional thinking, focusing on priorities:
        * no need to produce everything / solve all problems by ourselves at the beginning
        * a "non-strict autarchy", dealing and solving one problem at a time
        * in this time, trade what you need
        * keep focused to establish replicable means of production for most important products/services
        * hackers currently seem around 10-20 years behind on tech knowledge capacity - that's not terribly bad
        * industrial/production capacity: ??? <------ #TODO
        * 3D printing, open hardware, free software, hackbases, etc, are closing the gap

    * inherit a post-industrial society:
        * the same way as "nature" is inherited, a "post-capitalist culture" is inherited
        * if we started off the previous society with forests and caves, we can start this one off with existing laptops, raw materials, etc
        * this makes recycling / upcycling a big deal
        * in a nutshell: keep using existing stuff and try to learn and manufacture to keep fixing them

    * degrowth! hack and curate technologies! forget:
        (most "comforts" are unnecessary and unsustainable in mid-term)
        * fossil fuels
        * stone houses
        * AC power inverters for laptops (see 🔗solar(R/W))
        * 30 different types of sugar yogurts
        * personal infrastructure/appliances (fridges, washing machines, etc)
        * [...]




What are the goals?
//STUB//


short [now]:

    * see http://next.totalism.org (and previous subseasons)

    * set up the 🔗coop(R/W)

    * [...]


mid [2 years]:

    * buy land (see 🔗season4(R/W))

    * finish "free lifestyle infrastructure" compendium with passable designs (via "This hackbase is an infrastructure project designing and deploying a free living habitat" on 🔗web(R/W)):
        == new, postcapitalist lifestyle typology (via a tech + process infrastructure set)
        == for anyone who decides to pursue it - unrivaled, predictable, maximum liberty/freedom (if not for organised violent external interference, we don't have a military) *with local-context limitations

    * [...]


long [5 years]:

    * sensible worldwide postcapitalism blue-print!

    * consolidation of/into a worldwide front

    * understanding, and progress in overcoming, local-context limitations

    * [...]


final [15 years]:

    * stop ecocide (biosphere destruction)

    * stop genocide (people/culture destruction)

    * [...]




How can I help/support from the outside?

See 🔗todos(R/W).
If you are able, 🔗donate(R/W).
Ask on the 🔗list(R/W).
Send greetings to info@totalism.org .




What kind of work can I do if I'm not a hacker?

The hackbase is for hackers, but definitely not only for hackers.

This fragment from an interview might explain it:
    
    ___________
    The lab is about surviving, while doing stuff with technology, building stuff, and trying to think stuff out in the most general way possible. There's basic infrastructural stuff to be done and figured out in other fields than what is typically understood as hacking or philosophy. Though, of course, we see hacking as more of a determination to solve problems the non-typical way, "hacking through" them - not just geeking out with computers. Anyway, we are trying to survive and thrive in off-grid barren lands of Canarian deserts/mountains - architecture experimentation, new energy systems, water, communications, planning, as well as shopping, trying to grow food, working on our van, cooking, exploring, photography and documentation, sciences, theory - pretty much everything has a part. Of course a lot of the time we're just plainly subsisting and not getting anything done in this amazing natural environment.

The subseason plans are always open to the internet to edit. If you have a feeling about what you should be pursuing - a technical, theoretical, artistic, hedonistic, or some other way of being - this should be a supportive, but also a challenging environment, pushing to rethink it and shape a consistent and consequential broader narrative. I personally don't see myself as wanting to tell people what they should be doing. But the environment should inspire them to figure it out. OK - except, that they should try to be creating new stuff and "documenting it.
    ___________

But the question really is, what is a hacker anyway?



What's the psychology behind this? How does the institution function to stabilize cooperation, as well as accepting/following norms?

via twitter:
    "This is super cool - would be interested in the psychology behind these communities and their institutions. ... More along the lines of how their institutions function to stabilize cooperation as well as accepting/following norms."

//STUB//

First see:
    * CHT🔗cht-psycho(R/W)
    * [...]

CHT started as a house, for 3 years (a "stable environment"). The average stay was 2 weeks. This would make any notable conflict a recurring one around a specific issue. The solutions for those were sketched out on a common, anyone-can-edit document: 🔗manual(R/W).

With unfixed camps (season 4, 5), challenges are very dynamic as contexts change all the time. The correct directions, reasons for failure, etc., are more difficult to pin down. Good referencing of what exactly is the recurring issue at hand helps process writing. This might be an issue with a specific person (or more broadly, "archetype").





****************** questions from X


I checked Totalism.org and I still don't see, how this model can be used at the global scale.

Global scale?

1) As "all people": That's not the point. 
It's a transitional strategy, that opens a possibility for development of full-scale models. (While showing parts of it, as well).

2) As "hackbases": could, and should be applied at a global scale.
See 🔗architecture(R/W), especially 🔗hackbase-type1(R/W) and 🔗hackbase-type2(R/W)! Make new bases.
Why wouldn't 0.1% of EU's population (~500.000) be subsisting per this living model?



How many people is it?

As a process-coordinated, not inter-person (whimsical)-coordinated, CHT is against the trend in community glorification. There's no fixed count of the "in group" vs the "out group". It's designed to try working for ad-hoc groupations. ~150 people have been residents since 2011 (up to Nov 2017).
See for example: 🔗roles(R/W), 🔗newcomers(R/W), 🔗commonground(R/W), etc - all for this reason.

Having said this, the majority of both written documentation and material equipment has been contributed by a few people.



How many people are there now?

See 🔗next(R/W)

* The subseasons are temporary. Sometimes there's nobody "there".
* There is no fixed "there". 





****************** questions from Alberto (2017-11)

"""
@David, nice to talk to you on the phone!
I'll paste here a couple of points, open for discussion to everybody.
These are of course related to personal interests, but I hope they can contribute to our collective reflection.
"""


Let's consider hackerbases as an infrastructure for postcapitalism. CHT seems to have a pretty hands-on approach to the subject of postcapitalism. How does this materialise in the camps? Which social relations does it generate? Which kind of spaces?

See:
    * 🔗faq(R/W) : "you say you're postcapitalist..." (especially postcapitalism as transition, not yet state)
    * 🔗roles(R/W): for a specific way of base infrastructure labour coordination (and other protocols)
    * 🔗architecture(R/W) for some different typologies of spaces that generate / are generated by hackbases



Postcapitalist habitat: What does it mean to merge living and working infrastructure? How has CHT done this in the past camps?

Usually, the two are disjointed in many ways - "home" vs "office": by location, by time interval, by equipment, mental context.
Additionally, the roles are separated - at work, there is a specialization for some specific task and position. At home, towards more general "family life" and "leisure".
In CHT this does not hold at all.
In this sense, it has a Situationist conception of time-space. (Read for example "Beach Beneath the Street".)



CHT experiments with this idea in the deserted/rural environment of Lanzarote. Is postcapitalism is a necessarily post-urban scenario? How do we envision it happening in already consolidated urbanisation? (Given that the majority of the global population now lives in this sort of environment)

* Again, see dichotomy between "transition" vs "new state" tactics.

* Also, new writing on "Totalist City", vs "right to the city" applies. Stub: 🔗city(R/W):
    * many new cities will have to be built
    * the question what to do with current cities is open for me personally. It would be sensible to abandon some, rebuild specific parts of some, etc. 



How does CHT employ labour automation technologies? This point is crucial IMO, since automation is always considered on the large scale (industrial, service) and almost never on the small scale (individual/collective). This fits into a wider reflection on how people can harness work automation technologies and practices for communal benefit.

//STUB// #TODO

Following Wiki🔗Automation(R/W):
    1) "Automation can be defined as the technology by which a process or procedure is performed without human assistance.[1]
    2) "In other words, Automation[2] or automatic control, is the use of various control systems for operating equipment ... with minimal or reduced human intervention, with some processes have been completely automated."

In these senses CHT automates via:
    * organisational processes/protocols in general:
        Requirements for "human management" are transferred to protocol.
        Example: 🔗newcomers(R/W), 🔗roles(R/W), etc.
    * workflow tech, see 🔗workflow(R/W), and "software processes":
        * Simplification of collaborative tools (🔗E2H(R/W) replaces in one a need for separate website, wiki, and pads)
        * contextual hooks (🔗mirrorable(R/W) automatic downoads, etc)
        * Scripting
    * Systematics and knowledge directories:
        Replicability (instead of constant research repetition) is achieved through documentarianism.
        Example: 🔗maps(R/W), 🔗calendar(R/W), ...
    * [...]

Also, automation projects before maturity are followed:
    * cybernetic agriculture
    * 3D printing
    * [...]





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